論文誌

プロジェクションマッピングによる電子工作体験支援

概要

Digital fabrication and physical computing have become widespread, andthe eld of electronics has recently attracted the general public, requiring a novice userto understand speci cations of parts. A user is often demotivated when learning withspeci cation sheets and without real experience. In this thesis, we present a system toachieve both, a sense of reality and high-speed learning through trial and error. Oursystem uses lighting with projection mapping, even over 3D printed mock-ups, to createa software simulator with a high sense of reality, thereby motivating users to learn. Thispaper describes the con guration of the system and presents user feedback received fromthe demonstration of the system.

書誌情報

書誌名

日本バーチャルリアリティ学会論文誌

20

2

ページ

83-86

発行日

2015/06/30

ISSN

1344-011X

キーワード

projection mapping / electronics / pseudo lighting / experience of electricity

引用時の表記

秋山耀,宮下芳明.プロジェクションマッピングによる電子工作体験支援,日本バーチャルリアリティ学会論文誌,Vol.20,Issue.2,pp.83-86,2015.

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